Cloud Version Control for
Assets and Code
Move your game development to the cloud.
Use Subversion, Git or Perforce Seamlessly in the Cloud
File locking and access control for your game engine.
HIGH AVAILABILITY
We know that availability and performance is key when managing large, binary files. We offer the fastest commit performance with 99.99% uptime.
A BACKUP OF EVERY COMMIT
Your code and assets are your livelihood. Assembla offers automated full redundancy, with optional managed offsite backups and per commit snapshots.
ON DEMAND STORAGE
Whether you’re starting at 10GB or 10TB more storage is always available to you instantly and on demand.
“Basically, we live on Assembla & Slack. That’s all we need.”
John Romero, Romero Games
Subversion in the Cloud is the perfect version control solution for your next game.
SVN combines the best performance via SSH, fast file locking operations and native integrations with game engines such as UE4, Lumberyard and Unity3D. Setting up Subversion for your team is fast and simple, without the unnecessary complexities and limitations of Git.